George Hull
导演。通过艺术
46
电影
0
电视节目
Born in India and raised in the U.S., George Hull started his creative path with a BFA Degree in Industrial Design. Growing up in a small midwest town, a career in the film industry seemed impossible—a "ridiculous" pursuit he was told by his instructors. But George's dreams for film design became reality when Lucasfilm's prestigious visual effects company, Industrial Light & Magic, noticed his talent and offered him a position on their creative team, just out of school. At ILM, George's earliest credit was Oscar winner Forrest Gump. He then quickly climbed to be a lead Visual Effects Art Director, working on films like Mission Impossible, Jurassic Park 2, Star Wars: The Empire Strikes Back, and Return of the Jedi special editions.
After 6 years at ILM, George left to form George Hull Design. As an independent, he is always pursuing the most creative stage of a film's visual development. As one of Hollywood's leading conceptual designers, George specialises in creating unique and imaginative worlds, including the cinematography, settings, and vehicles that live within them. Recently George worked as a Senior Conceptual Designer on the highly acclaimed Dune as well as Blade Runner 2049, Star Wars IIV, Guardians of the Galaxy Vol. 2, The Cloud Atlas, V for Vendetta, the science fiction epic The Matrix Reloaded, The Matrix Revolutions and The Matrix Resurrections, and The Batman and Thor: Love & Thunder.
相机背后
瓦力·E
视觉开发
银翼杀手 2049
概念设计
那里
概念艺术家
蝙蝠侠
概念艺术家
阿甘
故事板艺术家
沙丘:第二部分
概念艺术家
海底总动员
视觉开发
神奇四侠:入门
概念插画家
星球大战:最后的绝地武士
概念设计
创:阿瑞斯
概念设计
幸存者
概念艺术家
银河护卫队第二卷
概念设计
哥斯拉2:怪兽之王
概念设计
帝国反击
视觉效果艺术总监
矩阵重装上阵
视觉效果艺术总监
像素化
概念设计
矩阵:革命
视觉效果艺术总监
任务:不可能
视觉效果艺术总监
哥斯拉大战金刚
概念艺术家
绝地归来
视觉效果艺术总监
奇迹
概念艺术家
家伙
概念艺术家
战列舰:巴塔拉海军
概念插画家
终结者:黑暗命运
概念艺术家
九
视觉开发
流星:电影
概念设计
小战士
视觉效果艺术总监
岛屿
概念艺术家
木星的命运
概念设计
卡斯帕
故事板艺术家